GTA Gaming Archive

Daimyo's RPG Mod Pack - Community Edition v1.2.2b

by daimyo21

A GTA IV Mod


Category:Script Mods

Added:2013-11-25 01:17:24 -0800


Historic Rating:8/10

Historic Downloads:2,356


File Size:1.75 MB

Download Link:1386814315_daimyos_rpg_mod_pack_community_editionv1.2.2b.rar

Author Website



Description


ALL AUTHORS OF ACTUAL INCLUDED RELEASED SCRIPT MODS HAVE BEEN CONTACTED AND PERMITTED ME TO USE THEIR MODS ALONGSIDE MINE IN THIS RELEASE, SOME OF THEIR MODS HAVE BEEN MODIFIED BY ME AND APPROVED BY THEM You do not have my permission to distribute this Mod Pack elsewhere. Remember, this is a Community Mod Pack so you would have to contact other authors to use their specific scripts/code, I do not mind if you use any of my code or build upon it, as long as you please credit accordingly. Changelog v1.2.2b -EverythingCar: -New: *Ability to change ammo transfer amount (default RShiftKey + left/right arrow) *Customizable vehicle display menu controls are now shown in INI file -Fixes: *Changing ammo transfer to greater than 10 would bug out when placing ammo in vehicle, allowing you to dupe ammo *EverythingCarSaves.INI save file was showing improper weapons/ammo, this should now be fixed *Other fixes/adjustments to the code -Known Issue *When storing grenades/molotovs, the vehicle display menu sometimes shows all stored weapons at 0(ammo shown is fine), extracting ammo/weapons or removing grenades/molotovs fixes this. Changelog v1.2.1b: -PersistentPersons *Voice now set according to character skin when player loads previous character or uses PersistentPersons "Insta-Cop" function to choose a police skin #If using this mod for other means and not policing, simply save the character and load it to set default voice of that character #Default voice works for ANY skin, not just police, as long as you use save the character and then load it, *All official police uniform skins (not security/body guards etc) will give a voice preview when using "Insta-Cop" or when loading a official police skin Changelog v1.2b: -Fast/Easy ModPack Installer Included (save files will not be overwritten, INI/Mod files can be individually evaluated to overwriting) -Recommended Realistic Car/Handling Damage installer with backup files -PublicHostGame v1.1.1 *Global Controls Image updated with PersistentPersons walk key added (possible other control additions) -PersistentPersons v1.1 *Walk mode available in Multiplayer (check INI for controls, default CAPSLOCK + movement keys) *Arrest reward system enabled with tweaks and INI customizable settings -BleedHeal v1.1 *Bleed heal animation mechanics more usable *Animation mechanics more compatible with walking animation used in PersistentPersons script (Health Limit Parameters in both INIs must be the same) Changelog v1.1b: -PublicHostGame: *Updated Global Controls Menu for EverythingCar wrong/missing entries -EverythingCar: *Fixed cars not spawning in singleplayer on load (this was already fixed, uploaded wrong file) *Fixed INI control for placing weapon in trunk, was CTRL + T, now its Shift + T ##### For Convenient Purposes I included a Global ModPack Controls Menu Image that is Customizable by you! This can be accessed in-game with CTRL + SHIFT + ALT + M. ##### Make sure you have the latest .NET Framework 4.5, all C++ redistributals, ScriptHookDotNet 1.7.1.7, Aru's C++ Script Hook v.0.5.1 for GTA IV 1.0.7.0 or and EFLC 1.1.2.0 FAQ: Whats so unique about this mod pack? Well for starters, most of my scripts and the community modified ones use a persistent autosave functionality, saving all your characters/cars/inventory items/weapons etc. so you never have to use a bloated trainer again while getting back into a game is as easy as pressing CTRL + SHIFT + ALT + L. If you add in all the mods combined, and much focus on improvements/compatibility fixes in multiplayer, you essentially can play LCPDFR/Anything Cooperatively/Versus online with friends, while having RPG/realism elements that never lose immersion from a trainer/other elements. Are these solely to be played with LCPDFR and mods alike? No, but keep in mind, I created my scripts/modified community ones with the intention of playing it alongside LCPDFR and popular mods alike in multiplayer with better multiplayer compatibility and stability. However, most of these can be used in singleplayer and for whatever other mods you want to use them with. Will you add more mods to the mod pack? Yes, I had plans to add more, but its very time consuming and permission must be granted by the author. Know a mod that would go well with these mods in multiplayer? Contact the creator and let me know, Ill add it accordingly if it fits in with these mods. If you know of any mods that would go well with this mod pack, Please contact authors before submitting me a suggested mod (unless its yours) All my mods are already included with videos at bottom. Community Mods included: Bank Account - Modified Bleed Heal - Modified Weapon Storage - Modified Weapon Weight - Modified INI Cautious Drivers - Modified INI Crash Injury - Modified INI Detailed info of each mod/changes can be found here: http://www.lcpdfr.com/topic/24544-daimyos-rpg-mod-pack-community-edition/?p=191754 Videos included in topic post CREDITS: -Modders with released script mods in this mod pack: AngryAmoeba, BR_Goianiense, endosan -Olaf and Killatomate for their time spent tweaking/improving realistic car damage, handling which I included a version for vehicles, not choppers -Special thanks to scripthook IRC community channel (which includes some of the LCPDFR team) found here: http://www.gtaforums...howtopic=479739 Without their support and help, lots of mods you see out now, probably wouldnt of been made. If your interested in coding, these guys are the ones to talk to if the channel is still active. -All other community modders who inspire, motivate, and innovate new ideas for GTA IV, and those who support them positively. Without any support from those who play the mods and give feedback, lots of motivation would be lost in finishing/releasing/creating new mods. -Friends/Testers: Jin-Tow, GallifreyGal, Johnio