Created by Ix Crank v2 - http://www.gtagaming.com/downloads/author/230262 My First MapMod - http://www.gta4-mods.com/maps/themarsroadv11-f29886 -------------------------------------------------------------------------------------------------------------------- LINK TO VIDEO .... SUBSCRIBE :) ---------------------------------------------------------- https://www.youtube.com/watch?v=qnOufh_lMbs&feature=youtu.be ---------------------------------------------------------- So Guys welcome to my Tutorial ... First.. (Sry for my bad english) but i think you understand what i mean :) 2nd .. My Tutorial is For adding other stuffs On GTA IV Import 3D Models from other sites or your own :) (I Used a Ramp that i Haved Downloaded for this Tutorial :) next step is Try to find an Object what you want there have not to many (Polygons) so its easyer (Under 10.000) ...I leave 3-4 links in description & here ... now you have to make a folder with the name of the object what you want that you can find it later ... and now add the texture (.png.jpg. or .bmp) what you want for the object into the same folder ...google it or use your own :) (for me) for the ramp the ground, is a Rainbow Texture :) ------------------------------------------------------------------------ DOWNLOAD LINKS--- 3DS MAX - http://www.autodesk.de/free-trials GIMSIV (Plugin for 3DS for IV) http://www.gtagarage.com/mods/download.php?f=35842 OPENIV (Must have for GTAIV Mods) http://openiv.com/ (Download Latest) ------------------------------------------------------------------------ 3D Objects.... http://tf3dm.com/3d-models/architecture http://www.3dcadbrowser.com/3dmodels.aspx?collection=cities http://www.3dmodelfree.com/3dmodel/list475-2.htm Best site for me ... http://www.turbosquid.com/index.cfm now you have all what you need 3DS MAX - GIMSIV - OPENIV (To import into GTA IV) - & Your Object + Texture .... Now you can go start import your Object into GTA IV :) ------------------------------------------------------------------------